With a mind-controlling tadpole burrowing into your brain, your primary mission is to get it out, but that’s going to prove to be more of a challenge than you might expect. You are one of those residents, and unfortunately for you, your situation only gets worse from here… Dubbed “mind flayers”, these monsters have kidnapped the residents of Baldur’s Gate. Once again the city of Baldur’s Gate is under attack, this time by the mysterious and malevolent mind-controlling Illithid. While not a direct sequel, Baldur’s Gate 3 takes place roughly 100 years after the events of Shadows of Amn, directly following the events of the Descent into Avernus. Heroes like Jaheira, Imoen, Aerie, Minsc (and his pet hamster Boo), Cernd, Korgan, Mazzy, and more came together to save the world. The titular city serves as the backdrop for intrigue, political infighting, and even a fight with a literal god. For a short refresher on the second title, a man named Jon Irenicus (and easily one of the best antagonists in CRPG history) drives the player to hell and back (rather literally) to foil his grand bid to gain immortality. If you’ve not played Baldur’s Gate or Baldur’s Gate II: Shadows of Amn, rest assured it isn’t necessary to enjoy this third installment. Welcome to our review of Baldur’s Gate 3. Brought to life by RPG masters Larian Studios after a lengthy 3 year stint in Early Access, we are happy to once again return to the Forgotten Realms. It’s been just over 20 years since the last installment in the Baldur’s Gate series, and impossibly, that ends today. It has served as inspiration for countless RPGs, movies, video games, and has seen a major resurgence as of late thanks to the likes of Stranger Things and, oddly enough, COVID. It’s impossible to overstate the importance of Dungeons & Dragons to the gaming world.
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